> smpeg runs on top of SDL, which runs on top of GGI, shouldn't be
> very difficult to make a wrapper that makes user think that is running
> directly on top of GGI.
That's not quite the point. I think one should try to separate the
displaying part from the decompression part. I would e.g. like to have a
simple player lib that can be accessed from a special hardware-hitting
program I use to produce video output on my card, as well a a conversion
program to my native video format.
> But there is a problem with C++, how can you make an extension that uses
> C++ ?
I have no idea.
> AFAIK if you try to resolve a function name compiled with C++ from libdl,
> it doesn't run...
Maybe one has to manually demangle the function parameters ?
> Maybe could be done with 'extern "C" {' ?
Probably, if the callable functions don't use C++-Features, that should
work.
> Which library can play mpeg2?
Search on freshmeat for "xmovie". Should send you to the right site.
CU, ANdy
--
= Andreas Beck | Email : <[EMAIL PROTECTED]> =