On Wed, 11 Oct 2000, Andreas Beck wrote:
> > int gelGetFontForeground(gel_font_t handle, ggi_color* c);
> > int gelSetFontBackground(gel_font_t handle, ggi_color c);
> > int gelGetFontBackground(gel_font_t handle, ggi_color* c);
>
> What is the Background color used for ? I know we have it in LibGGI and use
> it to erase the background when blitting texts, but I don't quite think that
> was a really smart idea (though I think it was mine :-( ). It gets in the
> way when you want to draw "over" an existing scenery, without placing an
> ugly box below the text.
Well, that ugly box does make it easier to do reverse text :). Maybe we
should just honor alpha channel == MAXINT in the bg ggi_color as
"no background"?
--
Brian