> > What is the Background color used for ? I know we have it in LibGGI and use
> > it to erase the background when blitting texts, but I don't quite think that
> > was a really smart idea (though I think it was mine :-( ). It gets in the
> > way when you want to draw "over" an existing scenery, without placing an
> > ugly box below the text.
> Well, that ugly box does make it easier to do reverse text :).
Sure, but that boils down to GetStringGeometry();Putbox();RenderString();.
> Maybe we should just honor alpha channel == MAXINT in the bg ggi_color as
> "no background"?
Umm not quite what I call consistent - right ? We should rather allow for
alphachannels anywhere, then.
CU, ANdy
--
= Andreas Beck | Email : <[EMAIL PROTECTED]> =