Stefan Seefeld wrote:

> Lee Brown wrote:
>
> >  Perhaps you can clue me in.  I still don't
> > understand the difficulty in accessing video memory.  The fbdev already mmaps
> > all of video memory.  There it is. Let people have at it.
>
> may be you should play with DOS, pre protected mode. (remember ?)
> Here is your memory, do what you want with it...
>
> What do you want an OS for ?
>

People want an OS for accesing the hardware in a clean, fast and reliable way.
That includes the graphics hardware. And I must say that this handling is one of
the most important tasks in modern operating systems (and one of the things that
the user sees more quickly). And this handling is one of the things that Linux
users can't feel pride about.
We have that strange and quite limited fbdev kernel hack, the slow and
uncomfortable to program Xlib (DGA, DRI, etc...), and of course, an ununified way
of handling 2D and 3D graphics...
I hoped the GGI/KGI project filled this gap (the same way I hoped the Alsa+OpenAL
projects would deprecate the OSS sound drivers in an unified sound system), but it
seems to me that is not going in the right direction (I'm sorry about saying
this).

>
> Stefan
> _______________________________________________________
>
> Stefan Seefeld
> Departement de Physique
> Universite de Montreal
> email: [EMAIL PROTECTED]
>
> _______________________________________________________
>
>       ...ich hab' noch einen Koffer in Berlin...


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