On Fri, 25 May 2001, Andreas Beck wrote:
> Please don't call any function at all (call overhead does matter in such
> simple functions) but inline or #define it and keep it as fast as possible.
Oh no, I meant in the UnmapPixel function itself (other function ==
other implemnetation to put onto the opcolor hook.)
> The fastest way would be to split the color lib into as many libs as there
> are color mapping schemes. This has the additional advantage, that we can
> easily add YUV modes and similar.
Agreed -- I'll look at clanlib as Evan suggested and see how reusable
the code is. But for the short term, would this be fast enough to use
for the Beta release?
--
Brian