On Fri, 25 May 2001, Andreas Beck wrote:
> Please don't call any function at all (call overhead does matter in such
> simple functions) but inline or #define it and keep it as fast as possible.

Oh no, I meant in the UnmapPixel function itself (other function == 
other implemnetation to put onto the opcolor hook.)

> The fastest way would be to split the color lib into as many libs as there
> are color mapping schemes. This has the additional advantage, that we can
> easily add YUV modes and similar.

Agreed -- I'll look at clanlib as Evan suggested and see how reusable
the code is.  But for the short term, would this be fast enough to use 
for the Beta release?

--
Brian

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