On Fri, 25 May 2001, Andreas Beck wrote:
> I am using LibGGI for _very_ timing-critical stuff (realtime voxel 
> rendering) and color mapping should stay as fast as possible.
> Unmapping is a little less critical, but I'd still prefer to have it fast.

I'm about now going through and dividing the truecolor schemes up
a bit more to further optimize them.

Question: overall would it help us, or hurt us, to guarantee that 
the 16-bit values in the ggi_color are not padded?  (and can we?)

--
Brian

Reply via email to