Update on the TODO/bugs list.

1) Make all targets fill out mode.size when they can.

Patch posted for important targets.  Rest of the targets except for 
IPC are probably not critical for release (and I expect Steffen
will take care of IPC in short order.)

2) Make pallette work under X -inroot

Solved, was not disabled in LibGGI code, was wm issue.

3) Unify docs, decide doc website build policy

See list postings for status

4) Modify Changelog of LibGII/LibGGI, check/update other in-tree docs.

not done yet.

5) display-X option to start with no cursor

Done smoke's patch committed.

6) Release publicity.  What's the "media" spin and who contacts the "press"?

?

BUGS:                                             Reported by
1) cursor keys in dga seem to be malfunctioning   smoke

not tested.

2) three keys down in X target is flakey          christoph (see sf bugs)

I have USB so keyboard is flakey regardless sometimes, I cannot test this.

3) libgii dependency_libs != "-lgg"               (see sf bugs)

Not researched yet
 
4) crusty kgicon drivers fail compile             (see sf bugs)

Not removed from tree yet.

5) ggiUnMap implementation                        christoph (see sf bugs)

Not decided what to do yet.

6) svgalib hoses console on exit                  christoph

Christph needs to verify with newer SVGAlib.

7) display-terminfo segfaults on newer systems    brian

Found a fix (add dup()), probably the right one, too.

8) 1064SG fails consistancy under fbdev-mga       brian

neither deactivated nor fixed yet.

9) Tile target mouse events not right

not fixed.

10) using svgalib from X won't vc-switch back to X afterward (fixable?)

?

11) ggiteleserver doesn't work with svgalib target

?  Can someone test this?

12) Running -inroot under 8bpp X stops other apps from running

no solution yet.

13) New autoconf/libtool break everything

Solution: procrastinate.  If distros don't fix in a couple days, then worry.

(new from IRC)

13) On matroxfb, perhaps all fbdev, when vc is switched away/back
displayed frame is always frame 0.

14) svgalib target doesn't seem do frames (can anyone replicate this?)

--
Brian

Reply via email to