John McCutchan <[EMAIL PROTECTED]> wrote:
> vga_claimvideomemory(); and
> vga_setdisplaystart();
> should allow you to fake frames. It should be a really easy fix. I looked
> at it and got the GGISetOrigin() function working and the target claiming
> the proper amount of video memory. I just couldn't find the code to enable
> page flipping on the target.
display/svgalib/mode.c line 314 basically disallows setting frames to
something other than 1. You should do real checks for enough RAM and stuff
there and then allow more frames if they succeed. Slight changes to the
draing primitives might be needed to get them to draw to the right frame.
CU, Andy
--
= Andreas Beck | Email : <[EMAIL PROTECTED]> =