On Fri, Jun 22, 2001 at 12:37:40AM +0200, Andreas Beck wrote:
> John McCutchan <[EMAIL PROTECTED]> wrote:
> 
> > vga_claimvideomemory(); and
> > vga_setdisplaystart(); 
> > should allow you to fake frames. It should be a really easy fix. I looked
> > at it and got the GGISetOrigin() function working and the target claiming
> > the proper amount of video memory. I just couldn't find the code to enable
> > page flipping on the target.
> 
> display/svgalib/mode.c line 314 basically disallows setting frames to
> something other than 1. You should do real checks for enough RAM and stuff
> there and then allow more frames if they succeed. Slight changes to the
> draing primitives might be needed to get them to draw to the right frame.
> 
> CU, Andy

Thats not the issue I am having I have already taken care of that.
vga_claimvideomemory does the checking for the proper amount of ram. 
I don't know if it can be done before the mode is set.
The problem I am having is the functions like SetWriteFrame, etc..
aren't implemented in the svgalib target.

John

Reply via email to