I just added some better configure checks for directfb as well as being
able to set the directfb source dir. I've done minimal tests so you
might want to double check what just went in.
On 15 Aug 2001 12:54:15 -0600, Thayne Harbaugh wrote:
> I'll work on it tonight.
>
> On 14 Aug 2001 21:32:41 +0200, Christoph Egger wrote:
> >
> > On Tue, 14 Aug 2001, Brian S. Julin wrote:
> >
> > > Hi folks,
> > >
> > > I just committed something I've been waiting to for a while,
> > > tgt-fbdev-directfb. You'll find it in the default/fbdev/directfb
> > > directory. Notes:
> > >
> > > o fixed a problem supplying directfb drivers with some global symbols
> > > they needed. Solution was to load this target with GGI_DLTYPE_GLOBAL flag.
> > >
> > > o Don't expect much from it, this is a work-in-progress. Have yet to
> > > see a single accel happen myself... (maybe someone with a card that
> > > has a more mature DFB driver will have better luck).
> > >
> > > o This will break fbdev for people with ATI128, Rage, and nvidia cards,
> > > so stick to 2.0final tag if you need fbdev to stay working.
> > >
> > > o MGA owners will have to edit display/fbdev/visual.c to test this code.
> > > and replace the maps to the ggi native mga drivers with maps to directfb.
> > >
> > > o You need DFB CVS unpacked in /usr/src/DirectFB and installed with
> > > --prefix=/usr/local, for the time being. Until we get the autoconf
> > > stuff worked out, you'll either have to --disable-fbdev when compiling
> > > and do without, or edit the build system file of your choice to skip
> > > the directfb stuff. I'll try to resolve some of that tommorrow.
> > >
> > > o Yes, it's excessively messy code. Like I said, work-in-progress.
> >
> > Thayne: Could you make configure to check if directFB is installed at all,
> > please? In the current state the build process is broken without directfb.
> >
> >
> >
> > CU,
> >
> > Christoph Egger
> > E-Mail: [EMAIL PROTECTED]
>
> --
> Thayne Harbaugh
--
Thayne Harbaugh