> > ----- Original Message ----- > From: "Christoph Egger" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, October 30, 2001 9:12 AM > Subject: Re: Building GGI Project on Windows. > > > > > > Hi John! > > > > Great to know you're back! > > > > > I did the original port to Win32 using CygWin (www.cygwin.com). I > have > > > not done anything in the last couple of months due to time restraints > ( I > > > really need to see if the new autoconf/automake stuff works with > > > cygwin...) > > > Hopefully, I will have more time as my work project moves into > > > production... > > > > > > A port to VisualStudio would be nice, but the current environment is > > > really unix-centric. > > > > That's true. Here at my "FH" [1], I have the Borland C++ IDE 5.0 and the > MS > > Visual C++ 6.0. > > But I can't install the DirectX-SDK, because I don't have root-access to > the > > WinNT-Boxes. And if I could, that would be suboptimal, because the > chance, > > that the same machine is free to use for me, when I come back the next > is > very > > very low. So I had to install it on very much boxes, the Administrator > > surely wouldn't agree with. > > If you know a way to compile the DirectX target without having > Administrator > > access, would be awesome! > > You shouldn't need admin access to install just the sdk. I'll try it here.
Doesn't the install process require permission to modify the registry? > Are you using NT4 or 2000? WinNT 4 - Serive Pack Unknown -- CU, Christoph Egger E-Mail: [EMAIL PROTECTED] GMX - Die Kommunikationsplattform im Internet. http://www.gmx.net
