On Sat, 13 Oct 2001, Jos Hulzink wrote:
> Personally, I think especially the lack of 3D will kill GGI sooner or
> later. I have been thinking about how to do it, and was thinking we
> shouldn't reinvent the wheel, but create a LibGGGL. (GL compatability
> layer), using the OpenGL syntax.

On this, look at MesaGGI, look at the lowlevel libraries, and put some 
thought into how it could utilize the new libraries (or simply the
underlying mechanisms in them) to provide hardware acceleration to
more MesaGGI primitives.

(And IIRC MesaGGI also needs a bunch of fixing.)

Any work on MesaGGI would be a help to tide 3D applications over.

--
Brian

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