> Well, I never could get /dev/input/event0 to work,

Haven't you forgotten to

a) make sure, that you have loaded the event driver (if compiled as a
module) or that you have it compiled as builtin kernel driver?

b) make sure, the permissions of /dev/input/event0 are correct?

c) make use of the libgii's linux-evdev target?

> but I added a gii option to copter commander CVS, in case some customers
> down the line can benefit:
> 
> http://sourceforge.net/projects/coco
> 

Heya, does this game run on top of GGI? That's cool!

-- 
CU,

Christoph Egger
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