> Well, I never could get /dev/input/event0 to work, Haven't you forgotten to
a) make sure, that you have loaded the event driver (if compiled as a module) or that you have it compiled as builtin kernel driver? b) make sure, the permissions of /dev/input/event0 are correct? c) make use of the libgii's linux-evdev target? > but I added a gii option to copter commander CVS, in case some customers > down the line can benefit: > > http://sourceforge.net/projects/coco > Heya, does this game run on top of GGI? That's cool! -- CU, Christoph Egger E-Mail: [EMAIL PROTECTED] Sent through GMX FreeMail - http://www.gmx.net
