On Thu, 19 Dec 2002, Andreas Beck wrote:
> > 1- For precise interface layout, I do not want to program: I simply want > > an UI builder. I do *not* care of the actual API involved below, I do not > > want to be able to call it directly. I want these damns buttons to get > > drawn, I do not want to know how and by which function. > > Right. However I want to be able to tell that FSCKING builder how the > buttons should react to resizing of the window, i.e. what area should > expand and what should make way. > > I _hate_ that stupid static designs that will not make that stupidly small > 40x4 Textareas that get on my nerves, because I want to enter quite an > amount of text bigger when I pull the window bigger. You are rushing to issue 6 right away: you are a programmer. :-) You will probably find out later on that your grandma never noticed that feature; but complain all the times on the fact that buttons are not in alphabetical order. :-) > > Of course, there is a bootstrap problem here: which GUI to use for the UI > > generator... :-)) But I really believe the latter should be able to > > generate itself before claiming v.1! > > :-). Right. Well usual solution. Use an existing compile to compile, > then compile again with the result. Repeat until no significant changes > occur anymore :-). On this issue, I wonder if we are not in the situation where no base system exist to perform the bootstrap. Well, the first compiler was written in assembler, but I do not think it was the most tricky part of the job. Designing a good high level programming language was probably more difficult. :-) I wonder if the guys from Berlin/Fresco have not already an opinion on this. Anyone on this list? Rodolphe