Hi Partha,

I couldn't really reproduce your error, so I assume it is because you're
trying to use the display GPU for processing and to avoid blocking the
screen, the nvidia driver just kills whatever is running in the GPU.
Also, I'm not sure if you're already using the GEGL_SWAP=RAM option to run
GIMP, it should improve performance and maybe you don't get this error.


On Sat, Feb 16, 2013 at 12:29 AM, Partha Bagchi <parth...@gmail.com> wrote:

> Hi Victor,
>
> I have an NVIDIA GPU with 1G dedicated VRAM,  i7 Core CPU, and 16G of RAM.
> In any case, 150x150 radius should be doable. In any case, I am sure that
> when Gimp goes production, it's bound to come up.
>
> Any further report on Mac? While I am finding that it's quite fast on an
> Mac with 8G RAM, I am not sure if the GPU is being used.
>
> Note that everything I have seen/ read about OpenCL says that you don't
> need to load the library at least on a Mac.
>
> Thanks,
> Partha
>
>
>
>
>
> On Fri, Feb 15, 2013 at 7:22 PM, Victor Oliveira 
> <victormath...@gmail.com>wrote:
>
>> Hi Partha,
>>
>> Thanks for the bug report, I'll give a look when I can.
>> Notice that a 150x150 radius is very big and maybe yout GPU doesn't have
>> enough memory for that, but it was supposed to fallback to the CPU in this
>> case.
>>
>> Thanks
>> Victor
>>
>>
>> On Fri, Feb 15, 2013 at 8:47 AM, Tobias Ellinghaus <h...@gmx.de> wrote:
>>
>>> Am Freitag, 15. Februar 2013, 04:52:49 schrub Partha Bagchi:
>>> > Hi Victor,
>>> >
>>> > Latest git. I have an NVIDIA GeForce GT 230M card with 1G VRAM. The
>>> opengl
>>> > version is 1.1 CUDA 4.2.1 etc. Windows 7 64bit
>>> >
>>> > I think OpenCL is taking down my video every time. Here is a simple
>>> > repeatable test for me.
>>> >
>>> > 1. Open 16 bit tiff.
>>> > 2. Duplicate layer.
>>> > 3. Layer - desaturate -> invert
>>> > 4. GEGL gaussian blur x = y = 150.
>>> >
>>> > Takes the screen down (goes black and recovers) and leaves a dark tile
>>> on
>>> > the layer.
>>> >
>>> > Any ideas?
>>>
>>> That is normal when running OpenCL (or CUDA) kernels on a GPU that has a
>>> monitor connected. On Windows it will time out quite quickly, on Linux
>>> AFAIK
>>> not. However, that can be configured. Google is your friend, just search
>>> for
>>> "nvidia watchdog".
>>>
>>> [...]
>>>
>>> > Thanks,
>>> > Partha
>>>
>>> Tobias
>>>
>>> _______________________________________________
>>> gimp-developer-list mailing list
>>> gimp-developer-list@gnome.org
>>> https://mail.gnome.org/mailman/listinfo/gimp-developer-list
>>>
>>>
>>
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