Leon Brooks wrote:
http://www.ageia.com/technology.htmlI'm guessing that it will do math-intensive processing really, really fast, and that Gottfried is wondering if GIMP is structured to offload such easily.
All of the classes of problems that the chip solves, with the probable exception of collision detection, resolve to fast approximation of solutions to systems of linear equations, so I imagine that this is what most of the silicon is dedicated to. This is of very limited use to GIMP. A significantly better question would be whether GIMP can leverage OpenGL hardware for filtering and rendering, particularly one of the (increasingly excellent and pertinent) schemes for pixel shaders. (The answer, incidentally, is 'no, not yet'. I don't know whether this becomes harder or easier in a GEGL world.) --Adam -- Adam D. Moss - [EMAIL PROTECTED] _______________________________________________ Gimp-developer mailing list [email protected] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-developer
