Helmut Jarausch wrote:

> My current plan encompasses a few steps outlined below. Perhaps  
> I'll add
> a quick mode which would be similar to the clone tool lateron.

I have no idea who we will help with a non-quick mode.

I see that this tool can be integrated in the clone tool,
for an interaction architect that is a 'done deal.'

> For the "quick mode" the user starts by specifying a point somewhere
> within his source area. Then - exactly like the clone tool - he paints
> the destination area. BUT, once he/she releases the mouse button or
> lifts the pen, the healing algorithm would be started.

I can live with a "clone, and then see the paint dry" effect,
as it gets the job done.

> It will give bad
> results if the boundary of the destination area still contains
> "defective" pixels.

So if you do not heal all defective pixels, you will not have
complete healing? sounds fair enough to me.

I would like to ask you if you can help us with two things:

1) is it possible for the user to incrementally include the defective
pixels in the healing (heal these additional pixels with the brush)
and in a relatively short time, the healing would be 'perfect.'

2) can you in very clever way pretend the defective boundary pixels
should also be healed in order to do a good job on actually to be
healed pixels?



         principal user interaction architect
         man + machine interface works

         http://mmiworks.net/blog : on interaction architecture

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