GEGL 0.0.20
GEGL (Generic Graphics Library) is a graph based image processing framework.

GEGL provides infratructure to do demand driven, cached, non destructive image
editing of larger than RAM rasters. Through babl it provides support for a wide
range of color models and pixel storage formats for input and output.

Changes in this release
 • Build and code clean ups and fixes.
 • RAW loader using libopenraw.
 • GeglBuffer
   • Linear buffer support, amongst other things enabling GeglBuffer API access
     to external linear buffers in memory.
   • Reworked samplers using a shared caching neighbourhood infrastructure.
   • YAFR - a new resampler contributed by Nicolas Robidoux.
 • GeglOperations
   • Marked user visible strings for translation.
   • Added a fill operation (might be a bit fragile) that allows rendering
     SVG like paths backed by a GeglVector.

The improvements in GEGL in this release brought to you by:

  Martin Nordholts, Øyvind Kolås, Sam Hocevar, Manish Singh, Hubert Figuiere,
  Sven Neumann, yahvuu at and Michael Natterer.

Where to get GEGL
GEGL and it's dependencies babl and glib can be fetched from:

The integrity of the tarballs can be verified with:

sha1sum *.bz2
9de50fb5833f41691f50f6e735d6422aad52ea94  babl-0.0.22.tar.bz2
37be399b58d50a87134f2dfad389a476e1155874  gegl-0.0.20.tar.bz2
d34a30cfccc8322dfe4198d26cf6bfc0210f141b  glib-2.18.1.tar.bz2

Where to get more information about GEGL
Information about GEGL can be found at the GEGL website
«The future is already here. It's just not very evenly distributed»
                                                 -- William Gibson                  
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