On Sun, Apr 29, 2012 at 6:54 AM, Øyvind Kolås <pip...@gimp.org> wrote: > On Sun, Apr 29, 2012 at 10:44 AM, Jernej Simončič > <jernej|s-gm...@eternallybored.org> wrote: >> On Sun, 29 Apr 2012 03:31:26 +0200, Øyvind Kolås wrote: >>> It also turns out that babl and GEGL on win32 seem to be compiled >>> practically without optimization and without taking modern instruction >>> sets into account, making any testing of them on windows >>> unrepresentative of their actual performance. >> >> What are the recommended optimization flags? > > On win32, no idea, perhaps look at what compiler flags are being used > on linux? This is signal processing code and everything from > -ffast-math to -ftree-vectorize and probably more are important. > > /Ø > -- > «The future is already here. It's just not very evenly distributed» > -- William Gibson > http://pippin.gimp.org/ http://ffii.org/ > _______________________________________________ > gimp-user-list mailing list > gimp-user-list@gnome.org > http://mail.gnome.org/mailman/listinfo/gimp-user-list
I am using -Ofast for my builds. I will add the flags you mention when I build RC1. Right now, I have other headaches with RC1. :( One thing I can report is that with RC1 on a Mac, Snow Leopard (64-bit build only), I get a timing of 5 minutes with the same scenario as indicated at the top of the thread, far faster than the timing on Windows (64-bit as mentioned before). _______________________________________________ gimp-user-list mailing list gimp-user-list@gnome.org http://mail.gnome.org/mailman/listinfo/gimp-user-list