Am Monday 12 November 2012 09:18:07 schrieb Ofnuts:
> On 11/11/2012 03:31 AM, Dexter Filmore wrote:
> > Am Friday 09 November 2012 14:34:17 schrieb Ofnuts:
> >> I don't know any way to get at the pointer coordinates when the script
> >> is called. There are ways to give it coordinates (using a vector), but
> >> this is not as dynamic.
> >
> > How do you mean by using a vector, and what by "not as dynamic"?
> See
> It's not as dynamic because you have to set the path, then switch to the
> script, providing the path. It's not like a tool that uses the mouse
> clicks directly.
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That would actually work almost quite as well if one can get the script only 
to do things at the nodes. Possible?

Version: 3.12
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b++(+++) DI+++ D- G++ e* h>++ r* y?

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