I'd just like to suggest that GIMP develop a program of engagement
with artists along the lines of what the Blender Foundation are doing
with their open movie projects:

The open movie's are both a chance to showcase the beautiful work that
can be done with Blender, and a way to focus development on new
features, and harvest feedback from users about ways the UX can be

>From reading the summaries at the link above, it seems that each
project involved setting some ambitious goals for what the software
needed to be able to do, and working with an arts organisation to set
an artistic challenge. The resulting artwork is then heavily promoted,
as a way of bringing attention to the software and its capabilities,
and copies can be sold or used as rewards in crowdfunding campaigns.

Just a thought.

Danyl Strype
Community Developer

"Geeks are those who partake in our culture."
- .ISOcrates

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