I'm doing some low-resolution spritework for a project of mine, and I'd really like to be able to work by doing the pixels on-top of a much higher resolution sketch of the character. (Basically, a sort of Prince-of-Persia-esque rotoscoping, but with hand-drawn artwork)

I've managed to accomplish this to a limited extent by making a second layer, creating a very large square brush, and a wide grid with large snap extent, but this is kind of inelegant, and it limits me strictly to working a pixel at a time.


Is there any better way of accomplishing what I want? Has anyone else ever even wanted to do something like this? (I've had zero luck googling the problem because I can't even think of a concise way to phrase it)
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