On Thu, 25 Jun 2015 15:55:28 -0700
Erika quinn <lovel...@crossproduct.net> wrote:

> I suspected that might be the case, but thought it was worth asking just 
> in case. Thank you though!
> 
> (And if anyone does know a piece of software that can do this in an 
> elegant way, I am all ears! The difficulty I had
> in googling the feature made it hard to look for alternatives)
> 
> Joao S. O. Bueno wrote:
> > Hi Erika -
> > I can understand your demand, and unfortunately GIMP is not capable of
> > that (I wonder if any other raster based software is).
> >
> > The way you already do it (large square brush + grid)  is the only
> > work-around I can think of.
> >
> > On 22 June 2015 at 19:51, Erika quinn <lovel...@crossproduct.net> wrote:
> >> I'm doing some low-resolution spritework for a project of mine, and I'd
> >> really like to be able to work by doing the pixels on-top of a much higher
> >> resolution sketch of the character. (Basically, a sort of
> >> Prince-of-Persia-esque rotoscoping, but with hand-drawn artwork)
> >>
> >> I've managed to accomplish this to a limited extent by making a second
> >> layer, creating a very large square brush, and a wide grid with large snap
> >> extent, but this is kind of inelegant, and it limits me strictly to working
> >> a pixel at a time.
> >>
> >> Is there any better way of accomplishing what I want? Has anyone else ever
> >> even wanted to do something like this? (I've had zero luck googling the
> >> problem because I can't even think of a concise way to phrase it)
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You could edit the image to overlay the original, changing the size/resolution
to what you want, and then save as a new image.

Then open the original image and import the edited image as a new layer, making
adjustments as needed (opacity, etc.).

Thanks, Tom  KG7CFC

-- 

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  -  Anonymous

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^^^^
Tom Taylor  KG7CFC
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