Eric Pierce wrote: > Forgive my naivety, but what would be a good way to plunge into some Gimp > code and maybe even help out someday?
We need lots of people, for everything from bug fixing to plug-in maintenance, and core development. Plug-ins are smaller, so getting into those is somewhat easier than attacking the core, although since it's been re-structured, the core is nicely objectified and readable too (except for a couple of places). Some information on getting started is here... http://mmmaybe.gimp.org/develop/ and a page I wrote for the wiki, which I hope will eventually make its way onto the website, is here: http://wiki.gimp.org/gimp/GettingStartedWithGimp This also contains lots of information on how non-programmer types can wet their feet and help out with the website, bugzilla, testing, documentation and general helping out & support. For more developer type profiles, you could look here... http://developer.gimp.org Cheers, Dave. -- David Neary, Lyon, France E-Mail: [EMAIL PROTECTED] _______________________________________________ Gimp-user mailing list [EMAIL PROTECTED] http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-user