On 11/16/05, Joao S. O. Bueno Calligaris <[EMAIL PROTECTED]> wrote:
> On Wednesday 16 November 2005 11:55 am, Sven Neumann wrote:
> > Hi,
> > "Joao S. O. Bueno Calligaris" <[EMAIL PROTECTED]> writes:
> > > Unfortunattely, that only works for ".vbr"s - which stand for
> > > "virtual brushes" - simple, algorithmic, brushes - which have a
> > > basic shape (diamond, square, ellipse, all with N points).
> > >
> > > This is a missing feature for standard bitmap brushes. The code
> > > is even there, but currently it is used only with pressure
> > > sensitive input devices, and it lacks a UI for using with
> > > ordinary mice.
> > It doesn't make too much sense to scale bitmap brushes, does it?
> IMHO it does. Why not?
IMHO, If it was the same as a truetype font and the bitmap brush was
300x300 pixels, maybe; because we'd always scale down and there'd be
no attempt to up-scale and try and make a better brush from a brush
with less data. [Loss of quality is another issue, meaning that you
can only have so much data there...] If you have a 8x8 brush and want
to draw something that is 80x80, that is a completely different
Of course, scaling would make so much sense with SVG/Vector brushes --
but then, GIMP is a raster graphics program. No-win situation.
If the code is there, and it is possible to get at it using another
device; it doesn't seem to me for it to be unreasonable to provide
mice-based and/or keyboard-based ways of providing the same
funcationality... but that said, it has to be done within limits or
users will simply get confused and/or complain about weird things.
- Just my two cents
- No man is an island, and no man is unable.
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