Vassilis Chryssos wrote: > Hello all. > > This is what I'm trying to achieve: I have a topographical chart (curves > that depict the height of a territory) which I want to use as a > heightmap for blender. Blender uses gradient grayscale images to raise > the pixels of a plane according to the "whiteness" of each pixel (i.e. > the white pixel will be raised to the higher level, whereas black pixel > will remain to the bottom. The in-between pixels will be raised > according to their value of white). > With this in mind someone must create a grayscale gradient image out of > the topographical chart. > Could someone suggest a smart way to apply grayscale gradient to the > image according to the height specified by the curves? > > My map resembles this one: > http://www.atsdr.cdc.gov/HAC/PHA/alaskap/apc-f3.gif > > And the result I am trying to achieve resembles this one: > http://img.photobucket.com/albums/v291/americanfishguy/Buildings/Australia.png > > The blender effect I want resembles this one: > http://gchen.sdf-eu.org/Chengine/Images/Screenshots/HeightMap.jpg
Maybe a big ask, Hessain *might* do part of it for you http://freshmeat.net/projects/hessiangtk/?branch_id=61861&release_id=213079 Owen _______________________________________________ Gimp-user mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user
