I want to blur the sky so that only pixels in the selection are used in computing the new values. Also, I need to use a large blur radius. I've done this in the past by starting off with a small blur raidus and progressively reducing the selection, increasing the (gaussian) blur radius as I did so. What is the simplest way to do this? If I just apply a gaussin blur with a large radius to my selection is uses values outside the selection in calculationg the new values near the boundary of the selection. -- Leonard Evens <[email protected]> Mathematics Department, Northwestern University
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