I want to blur the sky so that only pixels in the selection are used in
computing the new values. Also, I need to use a large blur radius.
I've done this in the past by starting off with a small blur raidus and
progressively reducing the selection, increasing the (gaussian) blur
radius as I did so. What is the simplest way to do this? If I just
apply a gaussin blur with a large radius to my selection is uses values
outside the selection in calculationg the new values near the boundary
of the selection.
Leonard Evens <l...@math.northwestern.edu>
Mathematics Department, Northwestern University
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