On Mon, Dec 7, 2009 at 6:03 AM, bob <for...@gimpusers.com> wrote: > >>The background at http://data.markjardine.com/tumblr/img/bg_texture.png >>looks like it it could have been made following this tutorial >>http://gimp-tutorials.net/gimp-pattern#comment-4062 >> >>You can vary various things to get the effect you want, here is >>something that is perhaps a little coarse and dark compared to what you >>want http://members.pcug.org.au/~rcook/cf1.html >>
I personally found nothing remarkable didn't like the examples you provided - I guess going to filters->noise->hurl, followed by colors->desaturate and colors->curves to fit the gray ranges to desired values should give you better results. I am more for stuff likje this when talking concrete, though: http://www.pion.com.br/~gwidion/concrete.png A little of the above + "secret sauce" + bump map "secret sauce" recipe: 1.new image 2. filters->noise->hurl 3. colors->desaturate 4. layers->duplicate 5. on the bottom layer, filters->blur->gaussian blur, radius 3 6. on the top layer, set the layer to "darken only" 7. combine the 2 noise layers 8. create new layer, fill with medium gray 9. filters->map->bump map; source = noise layer, angle <= 10ยบ. 10. optionally use color->curves to fit your gray range. > Hi Owen. > > That tutorial creates a very regular and smooth looking pattern. Marks > background image looks a lot less regular and less smooth. It looks more like > an artifact from nature, like a sandy surface, where the tutorial pattern > looks the opposite - the product of a mechanized process. > > Thanks for chipping in, but I'm after an effect that is quiet different. > > -- > bob (via www.gimpusers.com) > _______________________________________________ > Gimp-user mailing list > Gimp-user@lists.XCF.Berkeley.EDU > https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user > _______________________________________________ Gimp-user mailing list Gimp-user@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user