Any thoughts?
Regards,
Praveen
On Sat, Dec 10, 2011 at 10:35 AM, Jake Mannix <jake.man...@gmail.com
<mailto:jake.man...@gmail.com>> wrote:
On Fri, Dec 9, 2011 at 8:16 PM, Praveen Sripati
<praveensrip...@gmail.com <mailto:praveensrip...@gmail.com>> wrote:
Jake,
> Let's not crosspost, please, it make the thread of
conversation totally opaque as to who is talking about what.
Agree. I got it after the OP.
> There is only one set of map tasks for the Giraph job -
those long-running map tasks run possibly many supersteps.
OK. But, map tasks don't communicate with each other. How are
messages sent across in the communication phase of a super
step that happens within a map?
Giraph maps do communicate: via RPC. This is done repeatedly in
every mapper, during the compute phase. This is something that is
not normal to MapReduce, it is special to Giraph.
> In Giraph, vertices can move around workers between
supersteps. A vertex will run on the worker that it is
assigned to.
Is there any advantage of moving the processing of vertices
from one worker to another. Can't there be affinity between a
worker and the vertices it processes?
Often there will be affinity, but if the graph itself evolves
during computation (some sort of iterative pruning or clustering),
then moving around may make sense. Also: if nodes die.
-jake
Regards,
Praveen
On Fri, Dec 9, 2011 at 11:33 PM, Jake Mannix
<jake.man...@gmail.com <mailto:jake.man...@gmail.com>> wrote:
[hama-user to bcc:]
Let's not crosspost, please, it make the thread of
conversation totally opaque as to who is talking about what.
On Fri, Dec 9, 2011 at 1:42 AM, Praveen Sripati
<praveensrip...@gmail.com
<mailto:praveensrip...@gmail.com>> wrote:
Thanks to Thomas and Avery for the response.
> For Giraph you are quite correct, all the stuff is
submitted as a MR job. But a full map stage is not a
superstep, the whole computation is a done in one
mapping phase.
So a map task in MR corresponds to a computation phase
in a superstep. Once the computation phase for a
superstep is complete, the vertex output is stored
using the defined OutputFormat, the message sent (may
be) to another vertex and the map task is stopped.
Once the barrier synchronization phase is complete,
another set of map tasks are invoked for the vertices
which have received a message.
In Giraph, each superstep does not lead to storage into an
OutputFormat. The data lives all in memory from the time
the first superstep starts to the time the final superstep
stops (except that for tolerance of failures, checkpoints
are stored to disk at user-specified intervals). There is
only one set of map tasks for the Giraph job - those
long-running map tasks run possibly many supersteps.
In a regular MR Job (not Giraph) the number of Map
tasks equals to the number of InputSplits. But, in
case of Giraph the total number of maps to be launched
is usually more than the number of input vertices.
Number of maps > number of input vertices? Not at all.
That would be insane. We want to be able to run over
multi-billion vertex graphs. We're going to launch
multiple billions of mappers? The splitting of the data
in Giraph is very similar to in a regular MR job, divide
up your input data among the number of mappers you have,
and you're off and running.
> Where are the incoming, outgoing messages and state
stored
> Memory
What happens if a particular node is lost in case of
Hama and Giraph? Are the messages not persisted
somewhere to be fetched later.
If nodes are lost, the system has to back up to the most
recent checkpoint, where graph state has been persisted to
HDFS. Messages are not currently persisted, but the state
at which the graph was in to produce any messages was.
> In Giraph, vertices can move around workers between
supersteps. A vertex will run on the worker that it
is assigned to.
Is data locality considered while moving vertices
around workers in Giraph?
Data is all in memory, and typical graph algorithms are
basically sending roughly the size of the entire graph
(number of total edges) out over distributed RPC in any
given superstep, so shuffling the graph around by RPC is
not much more to do.
> As you can see, you could write a MapReduce Engine
with BSP on top of Apache Hama.
It's being the done other way, BSP is implemented in
Giraph using Hadoop.
I'll let the Hama people explain to you about how one
would implement MR on top of Hama. You are correct that
in Giraph, the Hadoop JobTracker/TaskTracker and HDFS are
used as substrate to help implement BSP (although I would
not say that "MR" is being used to implement BSP, as there
is no MR going on in Giraph).
-jake
Praveen
On Fri, Dec 9, 2011 at 12:51 PM, Avery Ching
<ach...@apache.org <mailto:ach...@apache.org>> wrote:
Hi Praveen,
Answers inline. Hope that helps!
Avery
On 12/8/11 10:16 PM, Praveen Sripati wrote:
Hi,
I know about MapReduce/Hadoop and trying to get
myself around BSP/Hama-Giraph by comparing MR and
BSP.
- Map Phase in MR is similar to Computation Phase
in BSP. BSP allows for process to exchange data
in the communication phase, but there is no
communication between the mappers in the Map
Phase. Though the data flows from Map tasks to
Reducer tasks. Please correct me if I am wrong.
Any other significant differences?
I suppose you can think of it that way. I like to
compare a BSP superstep to a MapReduce job since
it's computation and communication.
- After going through the documentation for Hama
and Giraph, noticed that they both use Hadoop as
the underlying framework. In both Hama and Giraph
an MR Job is submitted. Does each superstep in
BSP correspond to a Job in MR? Where are the
incoming, outgoing messages and state stored -
HDFS or HBase or Local or pluggable?
My understanding of Hama is that they have their
own BSP framework. Giraph can be run on a Hadoop
installation, it does not have its own
computational framework. A Giraph job is
submitted to a Hadoop installation as a Map-only
job. Hama will have its own BSP lauching framework.
In Giraph, the state is stored all in memory.
Graphs are loaded/stored through
VertexInputFormat/VertexOutputFormat (very similar
to Hadoop). You could implement your own
VertexInputFormat/VertexOutputFormat to use HDFS,
HBase, etc. as your graph stable storage.
- If a Vertex is deactivated and again activated
after receiving a message, does is run on the
same node or a different node in the cluster?
In Giraph, vertices can move around workers
between supersteps. A vertex will run on the
worker that it is assigned to.
Regards,
Praveen