Hi all, This is going to be a longish one. Newbie here. I had been trying ages to clone a repo. but each time it failed (the famous or infamous remote held up issue) . The issue has been mostly at my side with an unstable network and had to give it up.
The repo. in question is/was https://github.com/clintbellanger/flare-game So after sometime I came to know about git-bundle and asked a person who had the full repo. along with access to a server where he could upload and I could download either via wget or rsync the bundle. The bundle was created by this command :- $ git bundle create flare-game.bundle master I do not know if this was the correct command or not but this was the command that produced a half a gig (558 MB to be exact) bundle and put on a server somewhere. Naturally, I downloaded the bundle. The first thing I did was verify the bundle as given in the man-page very simplistically. Dunno if this was the right way to go for it or not. :~/games$ git bundle verify flare-game.bundle The bundle contains this ref: e91152cefbb4fee50351ed2664f0d605f38e9fb1 refs/heads/master The bundle records a complete history. flare-game.bundle is okay so it seems/ed okay. Then looked at resources on the net and unbundling seemed easy enough so did :- :~/games$ git clone flare-game.bundle Cloning into 'flare-game'... Receiving objects: 100% (29726/29726), 557.97 MiB | 32.76 MiB/s, done. Resolving deltas: 100% (19887/19887), done. Checking connectivity... done warning: remote HEAD refers to nonexistent ref, unable to checkout. As can be seen it says something about the HEAD being not right. $ gi == Remote URL: origin /home/shirish/games/flare-game.bundle (fetch) origin /home/shirish/games/flare-game.bundle (push) == Remote Branches: origin/master == Local Branches: == Most Recent Commit fatal: bad default revision 'HEAD' Type 'git log' for more commits, or 'git show' for full commit details. The 'gi' is nothing but a git-info.sh (shell script) made by somebody named Duane Johnson . See http://justamemo.com/2009/02/09/git-info-almost-like-svn-info/ Hopefully a command comes out in the near future so that I don't have to depend on on this shell script but that's another topic. Anyways, as can be seen it also said something about bad 'HEAD'. the Remote Origin was being pointed out to the bundle rather than the actual repo. Went to the hidden .git directory and changed the config file so it read :- ~/games/flare-game/.git$ cat config [core] repositoryformatversion = 0 filemode = true bare = false logallrefupdates = true [remote "origin"] url = https://github.com/clintbellanger/flare-game.git fetch = +refs/heads/*:refs/remotes/origin/* [branch "master"] remote = origin merge = refs/heads/master changes were done both to the url and fetch manually. And then did a gi again :- ~/games/flare-game$ gi == Remote URL: origin https://github.com/clintbellanger/flare-game.git (fetch) origin https://github.com/clintbellanger/flare-game.git (push) == Remote Branches: origin/master == Local Branches: * master == Most Recent Commit commit e91152cefbb4fee50351ed2664f0d605f38e9fb1 Merge: 85f535e 044d946 Author: Justin Jacobs <[email protected]> Date: Sat Aug 24 05:46:10 2013 -0700 Merge pull request #350 from stefanbeller/master Correct the option 2 for playing the game without installing Type 'git log' for more commits, or 'git show' for full commit details. Now as nothing has been committed for 1 month did not get anything other than the following :- :~/games/flare-game$ git pull origin master >From https://github.com/clintbellanger/flare-game * branch master -> FETCH_HEAD Already up-to-date. What was interesting however that it showed only 1 remote branch were I knew that there had been quite a few releases and quite a few branches which the project had. So did :- ~/games/flare-game$ git fetch remote: Counting objects: 256, done. remote: Compressing objects: 100% (95/95), done. remote: Total 161 (delta 96), reused 130 (delta 65) Receiving objects: 100% (161/161), 71.71 KiB | 90.00 KiB/s, done. Resolving deltas: 100% (96/96), completed with 42 local objects. >From https://github.com/clintbellanger/flare-game * [new branch] branch0.17 -> origin/branch0.17 * [new branch] branch0.18 -> origin/branch0.18 * [new branch] empyrean -> origin/empyrean * [new tag] v0.14 -> v0.14 * [new tag] v0.15 -> v0.15 * [new tag] v0.16 -> v0.16 * [new tag] v0.17 -> v0.17 * [new tag] v0.17.1 -> v0.17.1 * [new tag] v0.18 -> v0.18 So we have some tags and some branches. Now I'm a bit unsure whether the way I went about it was proper or not. esp. about the cloning and changing the HEAD manually (via the config file). If I did any mistakes and I could have done it better please share how . Also please do not be generic but be rather precise so I know what I did wrong and I could also use to understand the workflow better. The specifics :- Remote https://github.com/clintbellanger/flare-game local :- in ~/games - the repo. is flare-game which is an actual game so had to clone it under the games directory. I did get the following as a suggestion but could not make a head or tail of it :- git clone -b master <file> <destination> so should it have been :- ~/games$ git clone -b master flare-game.bundle ~/games/flare-game Or something else ? Looking forward to understand. -- Regards, Shirish Agarwal शिरीष अग्रवाल My quotes in this email licensed under CC 3.0 http://creativecommons.org/licenses/by-nc/3.0/ http://flossexperiences.wordpress.com 065C 6D79 A68C E7EA 52B3 8D70 950D 53FB 729A 8B17 -- You received this message because you are subscribed to the Google Groups "Git for human beings" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
