Hi all,
This is going to be a longish one. Newbie here. I had been trying ages
to clone a repo. but each time it failed (the famous or infamous
remote held up issue) . The issue has been mostly at my side with an
unstable network and had to give it up.

The repo. in question is/was


So after sometime I came to know about git-bundle and asked a person
who had the full repo. along with access to a server where he could
upload and I could download either via wget or rsync the bundle.

The bundle was created by this command :-

$ git bundle create flare-game.bundle master

I do not know if this was the correct command or not but this was the
command that produced a half a gig (558 MB to be exact) bundle and put
on a server somewhere.

Naturally, I downloaded the bundle.

The first thing I did was verify the bundle as given in the man-page
very simplistically. Dunno if this was the right way to go for it or

:~/games$ git bundle verify flare-game.bundle
The bundle contains this ref:
e91152cefbb4fee50351ed2664f0d605f38e9fb1 refs/heads/master
The bundle records a complete history.
flare-game.bundle is okay

so it seems/ed okay.

Then looked at resources on the net and unbundling seemed easy enough so did :-

:~/games$ git clone flare-game.bundle
Cloning into 'flare-game'...
Receiving objects: 100% (29726/29726), 557.97 MiB | 32.76 MiB/s, done.
Resolving deltas: 100% (19887/19887), done.
Checking connectivity... done
warning: remote HEAD refers to nonexistent ref, unable to checkout.

As can be seen it says something about the HEAD being not right.

$ gi
== Remote URL:
origin    /home/shirish/games/flare-game.bundle (fetch)
origin    /home/shirish/games/flare-game.bundle (push)

== Remote Branches:

== Local Branches:

== Most Recent Commit
fatal: bad default revision 'HEAD'

Type 'git log' for more commits, or 'git show' for full commit details.

The 'gi' is nothing but a git-info.sh (shell script) made by somebody
named Duane Johnson .

See http://justamemo.com/2009/02/09/git-info-almost-like-svn-info/

Hopefully a command comes out in the near future so that I don't have
to depend on on this shell script but that's another topic.

Anyways, as can be seen it also said something about bad 'HEAD'.

the Remote Origin was being pointed out to the bundle rather than the
actual repo.

Went to the hidden .git directory and changed the config file so it read :-

~/games/flare-game/.git$ cat config
    repositoryformatversion = 0
    filemode = true
    bare = false
    logallrefupdates = true
[remote "origin"]
    url = https://github.com/clintbellanger/flare-game.git
    fetch = +refs/heads/*:refs/remotes/origin/*
[branch "master"]
    remote = origin
    merge = refs/heads/master

changes were done both to the url and fetch manually.

And then did a gi again :-

~/games/flare-game$ gi
== Remote URL:
origin    https://github.com/clintbellanger/flare-game.git (fetch)
origin    https://github.com/clintbellanger/flare-game.git (push)

== Remote Branches:

== Local Branches:
* master

== Most Recent Commit
commit e91152cefbb4fee50351ed2664f0d605f38e9fb1
Merge: 85f535e 044d946
Author: Justin Jacobs <jajdorks...@gmail.com>
Date:   Sat Aug 24 05:46:10 2013 -0700

    Merge pull request #350 from stefanbeller/master

    Correct the option 2 for playing the game without installing

Type 'git log' for more commits, or 'git show' for full commit details.

Now as nothing has been committed for 1 month did not get anything
other than the following :-

:~/games/flare-game$ git pull origin master
>From https://github.com/clintbellanger/flare-game
 * branch            master     -> FETCH_HEAD
Already up-to-date.

What was interesting however that it showed only 1 remote branch were
I knew that there had been quite a few releases and quite a few
branches which the project had.

So did :-

~/games/flare-game$ git fetch
remote: Counting objects: 256, done.
remote: Compressing objects: 100% (95/95), done.
remote: Total 161 (delta 96), reused 130 (delta 65)
Receiving objects: 100% (161/161), 71.71 KiB | 90.00 KiB/s, done.
Resolving deltas: 100% (96/96), completed with 42 local objects.
>From https://github.com/clintbellanger/flare-game
 * [new branch]      branch0.17 -> origin/branch0.17
 * [new branch]      branch0.18 -> origin/branch0.18
 * [new branch]      empyrean   -> origin/empyrean
 * [new tag]         v0.14      -> v0.14
 * [new tag]         v0.15      -> v0.15
 * [new tag]         v0.16      -> v0.16
 * [new tag]         v0.17      -> v0.17
 * [new tag]         v0.17.1    -> v0.17.1
 * [new tag]         v0.18      -> v0.18

So we have some tags and some branches.

Now I'm a bit unsure whether the way I went about it was proper or
not. esp. about the cloning and changing the HEAD manually (via the
config file).

If I did any mistakes and I could have done it better please share how
. Also please do not be generic but be rather precise so I know what I
did wrong and I could also use to understand the workflow better.

The specifics :-



local :-

in ~/games - the repo. is flare-game which is an actual game so had to
clone it under the games directory.

I did get the following as a suggestion but could not make a head or
tail of it :-

 git clone -b master <file> <destination>

so should it have been :-

~/games$ git clone -b master flare-game.bundle ~/games/flare-game

Or something else ?

Looking forward to understand.
          Shirish Agarwal  शिरीष अग्रवाल
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