On Sat, Oct 31, 2015 at 03:16:32AM -0700, Dayong Xie wrote:
> To be specific
> In my Unity project, there is a native plugin, and plugin's extension
> is .dll, and this plugin is under git version control, when Unity is
> running, the plugin file will be locked. If i merge another branch,
> which contains modification of the plugin, git will report error,
> looks like:
>
> error: unable to unlink old 'xxxxxxx/xxx.dll' (Permission denied)
>
> This is not bad, however, the unfinished merge action will not revert
> by git, a lot of changes produced in repository. usually it makes me
> crazy, even worse, some of my partners are not good at using git. Of
> course, this problem can be avoided by quit Unity, but not every time
> we can remember.
>
> In my opinion, git should revert the unfinished
> action when the error occurred, not just stop.

If I understand you you'd like a merge strategy that resembled the
result of running `git merge --abort` after a failed merge.

This request should be posted to the git developers list, see
<http://git-scm.com/community>.

/M

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Magnus Therning                      OpenPGP: 0xAB4DFBA4 
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