On 2020-09-08, at 8:51 AM, Alexander Sashnov <asash...@gmail.com> wrote:

> https://github.community/t/dark-theme/1592
> And all this time we have to look at exhaustingly white screens. You might be 
> aware of this 5-year old issue 157. Many people are concerned. This problem 
> is not about just some small comforts, it’s about productivity, it’s about 
> accessibility, it’s about health.

Ignoring the issue for the moment that "git" is not "github", the question is, 
what is this "health" issue of light mode?

Proper calibration starts with "the light level of a white screen on your 
monitor should match the light level of the walls in the background." At that 
point, your eyes are getting as many photons/sec from the background wall as 
from the monitor. That's the "no eyestrain" level. Or, if your work is 
"preparing stuff for print", then your white level should match a blank piece 
of paper -- again, about the same photons/sec as background reflected light.

Now, if there's a problem with systems that assume "monitors must be at max 
brightness", and assume a fixed gamma drop-off that cannot be adjusted, that's 
an entirely different problem. (There's a viewing-dependent black-level, a 
viewing-dependent white level, and then you have anywhere from 224 to 255 
visible steps between them depending on the color space standard you are using. 
Mapping from a image's color space to the user monitor is a GUI driver's jobs 
(X, or apple/microsoft/google OS).

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