On Wed, Dec 12, 2012 at 7:53 AM, Tomas Carnecky
<tomas.carne...@gmail.com> wrote:
> If it doesn't, it would be trivial to add. It's a one-liner. It's been a while
> since I used Lua, but it would be something like this:
>     void L_putenv(lua_State *L) {
>         putenv(lua_tostring(L, 1));
>     }
> and then somewhere during setup:
>     lua_register(L, "putenv", L_putenv);

I should have done my homework before asking, but well.. is there any
way to automate this? If we use lua for writing "builtin" commands,
we'll need to export a lot of C functions and writing wrappers like
this is boring and time consuming. Also, assume I export fn(char*,int)
to Lua, then I change the prototype to fn(char*, char*), can Lua spot
all the call sites at compile time (or something) so I can update
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