@elextr what you're describing is hinting ;)  The trade-off between faithful 
glyph shape rendering versus blurry render because pixels are big.

And I agree that better hinting is better, but it's tricky.  I admittedly got 
used to bad one because some upgrade lead to poorer hinting everywhere on my 
system and it's not bad enough that I spend a whole lot of time on it, but 
still, I'd rather have it sharp and slightly off-shape than perfectly shaped 
and blurry.

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