mapleFU commented on issue #14923:
URL: https://github.com/apache/arrow/issues/14923#issuecomment-1366657071
@rok I reproduce this problem on my pc by applying the change below:
```diff
- for (uint32_t i = num_miniblocks; i < mini_blocks_per_block_; i++) {
- bit_width_data[i] = 0;
- }
+ // for (uint32_t i = num_miniblocks; i < mini_blocks_per_block_; i++) {
+ // bit_width_data[i] = 0;
+ // }
```
But I think the code just break our standard, by unuse `bit_width_data[i] =
0;`, we will leak some mini-blocks, the real code would be:
```c++
for (uint32_t i = num_miniblocks; i < mini_blocks_per_block_; i++) {
bit_width_data[i] = 1 /* or other random bit width for miniblock */;
for (uint32_t j = 0; j < values_per_mini_block_; j++) {
bit_writer_.PutValue(0, bit_width_data[i]);
}
}
```
And previous case would lead to:
* write less bits than expected for the last block
* Last block `bit_width_data` random
So I think here is no bug. If I'm wrong, please correct me @rok
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