felipecrv commented on code in PR #35149:
URL: https://github.com/apache/arrow/pull/35149#discussion_r1175568168
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cpp/src/arrow/array/data.h:
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@@ -434,16 +455,36 @@ struct ARROW_EXPORT ArraySpan {
inline bool IsValid(int64_t i) const {
if (this->buffers[0].data != NULLPTR) {
return bit_util::GetBit(this->buffers[0].data, i + this->offset);
+ }
+ const auto type = this->type->id();
+ if (type == Type::SPARSE_UNION) {
+ return !IsNullSparseUnion(i);
+ } else if (type == Type::DENSE_UNION) {
+ return !IsNullDenseUnion(i);
+ } else if (type == Type::RUN_END_ENCODED) {
+ return !IsNullRunEndEncoded(i);
+ }
+ return this->null_count != this->length;
+ }
+
+ template <typename ArrowType>
+ inline bool IsNullFast(int64_t i) const {
+ return !IsValidFast<ArrowType>(i);
+ }
+
+ template <typename ArrowType>
+ inline bool IsValidFast(int64_t i) const {
+ if constexpr (ArrowType::type_id == Type::NA) {
Review Comment:
Debug perf can make CI run much slower. Imagine changing the code from
`IsNull` to `IsNullFast` and getting a slower build in return. I'm counting on
people defaulting to use `IsNull` (safe) instead of `IsNullFast`. The latter is
for people working on kernels which usually do many unsafe things and have more
carefully written code.
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