westonpace commented on a change in pull request #9779:
URL: https://github.com/apache/arrow/pull/9779#discussion_r602644112
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File path: cpp/src/arrow/util/async_generator.h
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@@ -280,6 +280,150 @@ AsyncGenerator<V> MakeMappedGenerator(AsyncGenerator<T>
source_generator,
return MappingGenerator<T, V>(std::move(source_generator), std::move(map));
}
+/// \see MakeSequencingGenerator
+template <typename T, typename Comp, typename IsNext>
+class SequencingGenerator {
+ public:
+ SequencingGenerator(AsyncGenerator<T> source, Comp compare, IsNext is_next,
+ T initial_value)
+ : state_(std::make_shared<State>(std::move(source), std::move(compare),
+ std::move(is_next),
std::move(initial_value))) {}
+
+ Future<T> operator()() {
+ util::optional<Result<T>> result;
+ {
+ auto guard = state_->mutex.Lock();
+ if (!state_->queue.empty()) {
+ if (!state_->queue.top().ok() ||
+ state_->is_next(state_->previous_value, *state_->queue.top())) {
+ result = std::move(state_->queue.top());
+ if (result->ok()) {
+ state_->previous_value = **result;
+ }
+ state_->queue.pop();
+ }
+ }
+ if (!result.has_value()) {
+ if (state_->finished) {
+ return AsyncGeneratorEnd<T>();
+ }
+ auto new_waiting_fut = Future<T>::Make();
+ state_->waiting_future = new_waiting_fut;
+ guard.Unlock();
+ state_->source().AddCallback(Callback{state_});
+ return new_waiting_fut;
+ }
+ return Future<T>::MakeFinished(*result);
+ }
+ }
+
+ private:
+ struct WrappedComp {
+ bool operator()(const Result<T>& left, const Result<T>& right) {
+ if (!left.ok() || !right.ok()) {
+ return false;
+ }
+ return compare(*left, *right);
+ }
+ Comp compare;
+ };
+
+ struct State {
+ State(AsyncGenerator<T> source, Comp compare, IsNext is_next, T
initial_value)
+ : source(std::move(source)),
+ is_next(std::move(is_next)),
+ previous_value(std::move(initial_value)),
+ waiting_future(),
+ queue(WrappedComp{compare}),
+ finished(false),
+ mutex() {}
+
+ AsyncGenerator<T> source;
+ IsNext is_next;
+ T previous_value;
+ Future<T> waiting_future;
+ std::priority_queue<Result<T>, std::vector<Result<T>>, WrappedComp> queue;
+ bool finished;
+ util::Mutex mutex;
+ };
+
+ class Callback {
+ public:
+ explicit Callback(std::shared_ptr<State> state) : state_(std::move(state))
{}
+
+ void operator()(const Result<T> result) {
+ Future<T> to_deliver;
+ bool finished;
+ {
+ auto guard = state_->mutex.Lock();
+ bool ready_to_deliver = false;
+ if (!result.ok()) {
+ while (!state_->queue.empty()) {
+ state_->queue.pop();
Review comment:
Ah, `= {}` fails because there is no assignment and `swap` fails because
I cannot create a queue without an instance of `comp`. I can create a second
empty queue when I create the first one but that is kind of clumsy and it can
only swap once (although it should only have to swap once).
At that point, it would probably just be cleaner to have a dedicated spot
for the "final result" and call the destructor on the queue instead of clearing
it.
I think I'll just keep it how it is.
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