zeroshade commented on a change in pull request #9817: URL: https://github.com/apache/arrow/pull/9817#discussion_r610912923
########## File path: go/parquet/compress/compress.go ########## @@ -0,0 +1,153 @@ +// Licensed to the Apache Software Foundation (ASF) under one +// or more contributor license agreements. See the NOTICE file +// distributed with this work for additional information +// regarding copyright ownership. The ASF licenses this file +// to you under the Apache License, Version 2.0 (the +// "License"); you may not use this file except in compliance +// with the License. You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package compress contains the interfaces and implementations for handling compression/decompression +// of parquet data at the column levels. +package compress + +import ( + "compress/flate" + "io" + "io/ioutil" + + "github.com/apache/arrow/go/parquet/internal/gen-go/parquet" +) + +// Compression is an alias to the thrift compression codec enum type for easy use +type Compression parquet.CompressionCodec + +func (c Compression) String() string { + return parquet.CompressionCodec(c).String() +} + +// DefaultCompressionLevel will use flate.DefaultCompression since many of the compression libraries +// use that to denote "use the default". +const DefaultCompressionLevel = flate.DefaultCompression + +// Codecs is a useful struct to provide namespaced enum values to use for specifying the compression type to use +// which make for easy internal swapping between them and the thrift enum since they are initialized to the same +// constant values. +var Codecs = struct { + Uncompressed Compression + Snappy Compression + Gzip Compression + // LZO is unsupported in this library as I haven't yet found a good implementation of it for golang. + Lzo Compression + Brotli Compression + // LZ4 unsupported in this library due to problematic issues between the Hadoop LZ4 spec vs regular lz4 + // see: http://mail-archives.apache.org/mod_mbox/arrow-dev/202007.mbox/%3ccaari41v24xua8mghldvgsne+7aagohieukemw_opnhmvfmm...@mail.gmail.com%3E + Lz4 Compression + Zstd Compression +}{ + Uncompressed: Compression(parquet.CompressionCodec_UNCOMPRESSED), + Snappy: Compression(parquet.CompressionCodec_SNAPPY), + Gzip: Compression(parquet.CompressionCodec_GZIP), + Lzo: Compression(parquet.CompressionCodec_LZO), + Brotli: Compression(parquet.CompressionCodec_BROTLI), + Lz4: Compression(parquet.CompressionCodec_LZ4), + Zstd: Compression(parquet.CompressionCodec_ZSTD), +} + +// Codec is an interface which is implemented for each compression type in order to make the interactions easy to +// implement. Most consumers won't be calling GetCodec directly. +type Codec interface { + // NewReader provides a reader that wraps a stream with compressed data to stream the uncompressed data + NewReader(io.Reader) io.ReadCloser + // NewWriter provides a wrapper around a write stream to compress data before writing it. + NewWriter(io.Writer) io.WriteCloser + // NewWriterLevel is like NewWrapper but allows specifying the compression level + NewWriterLevel(io.Writer, int) (io.WriteCloser, error) + // Encode encodes a block of data given by src and returns the compressed block. dst needs to be either nil + // or sized large enough to fit the compressed block (use CompressBound to allocate). dst and src should not + // overlap since some of the compression types don't allow it. + // + // The returned slice *might* be a slice of dst if it was able to fit the whole compressed data in it. Review comment: fixed ########## File path: go/parquet/compress/zstd.go ########## @@ -0,0 +1,110 @@ +// Licensed to the Apache Software Foundation (ASF) under one +// or more contributor license agreements. See the NOTICE file +// distributed with this work for additional information +// regarding copyright ownership. The ASF licenses this file +// to you under the Apache License, Version 2.0 (the +// "License"); you may not use this file except in compliance +// with the License. You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package compress + +import ( + "io" + "sync" + + "github.com/klauspost/compress/zstd" +) + +type zstdCodec struct{} + +type zstdcloser struct { + *zstd.Decoder +} + +var ( + enc *zstd.Encoder + dec *zstd.Decoder + initEncoder sync.Once + initDecoder sync.Once +) + +func getencoder() *zstd.Encoder { + initEncoder.Do(func() { + enc, _ = zstd.NewWriter(nil, zstd.WithZeroFrames(true)) + }) + return enc +} + +func getdecoder() *zstd.Decoder { + initDecoder.Do(func() { + dec, _ = zstd.NewReader(nil) + }) + return dec +} + +func (zstdCodec) Decode(dst, src []byte) []byte { + dst, err := getdecoder().DecodeAll(src, dst[:0]) + if err != nil { + panic(err) + } + return dst +} + +func (z *zstdcloser) Close() error { + z.Decoder.Close() + return nil +} + +func (zstdCodec) NewReader(r io.Reader) io.ReadCloser { + ret, _ := zstd.NewReader(r) + return &zstdcloser{ret} +} + +func (zstdCodec) NewWriter(w io.Writer) io.WriteCloser { + ret, _ := zstd.NewWriter(w) + return ret +} + +func (zstdCodec) NewWriterLevel(w io.Writer, level int) (io.WriteCloser, error) { + var compressLevel zstd.EncoderLevel + if level == DefaultCompressionLevel { + compressLevel = zstd.SpeedDefault + } else { + compressLevel = zstd.EncoderLevelFromZstd(level) + } + return zstd.NewWriter(w, zstd.WithEncoderLevel(compressLevel)) +} + +func (z zstdCodec) Encode(dst, src []byte) []byte { + return getencoder().EncodeAll(src, dst[:0]) +} + +func (z zstdCodec) EncodeLevel(dst, src []byte, level int) []byte { + compressLevel := zstd.EncoderLevelFromZstd(level) + if level == DefaultCompressionLevel { + compressLevel = zstd.SpeedDefault + } + enc, _ := zstd.NewWriter(nil, zstd.WithZeroFrames(true), zstd.WithEncoderLevel(compressLevel)) + return enc.EncodeAll(src, dst[:0]) +} + +// from zstd.h Review comment: added -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. For queries about this service, please contact Infrastructure at: us...@infra.apache.org