pitrou commented on code in PR #48192:
URL: https://github.com/apache/arrow/pull/48192#discussion_r2568843279
##########
cpp/src/arrow/util/compression_zstd.cc:
##########
@@ -187,9 +202,14 @@ class ZSTDCodec : public Codec {
DCHECK_EQ(output_buffer_len, 0);
output_buffer = &empty_buffer;
}
-
- size_t ret = ZSTD_decompress(output_buffer,
static_cast<size_t>(output_buffer_len),
- input, static_cast<size_t>(input_len));
+ // Decompression context for ZSTD contains several large heap allocations.
Review Comment:
> Unsure about that - the problematic free-threaded case there is the use of
thread pools within feather/ipc. They'd need a `thread_local` like patterns in
any case. Which means instead of one central `thread_local` there would simply
be one at 3+ code locations instead.
The problem is all those thread locals are as long-lived as the threads
themselves.
What we would need is a non-static `ThreadLocal` class that allows tying the
context lifetime to the Codec instance lifetime, for example.
(this could actually be useful for other purposes)
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