pitrou commented on code in PR #48192:
URL: https://github.com/apache/arrow/pull/48192#discussion_r2568843279


##########
cpp/src/arrow/util/compression_zstd.cc:
##########
@@ -187,9 +202,14 @@ class ZSTDCodec : public Codec {
       DCHECK_EQ(output_buffer_len, 0);
       output_buffer = &empty_buffer;
     }
-
-    size_t ret = ZSTD_decompress(output_buffer, 
static_cast<size_t>(output_buffer_len),
-                                 input, static_cast<size_t>(input_len));
+    // Decompression context for ZSTD contains several large heap allocations.

Review Comment:
   > Unsure about that - the problematic free-threaded case there is the use of 
thread pools within feather/ipc. They'd need a `thread_local` like patterns in 
any case. Which means instead of one central `thread_local` there would simply 
be one at 3+ code locations instead.
   
   The problem is all those thread locals are as long-lived as the threads 
themselves.
   
   What we would need is a non-static `ThreadLocal` class that allows tying the 
context lifetime to the Codec instance lifetime, for example.
   (this could actually be useful for other purposes)
   



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