> Thats a very cruel understanding of a game, making it if you make a
> mistake then you lose will make the game very unpopular, i especially
> hate such games. Recovery from a mistake is crucial to making a game
> fun, not just making it challenging. The final goal is to make the
> game fun, remember, and having it so that you lose just after a single
> mistake, every time, is not fun.

Well, into the perfect game, what will make the difference between the looser
and the winner?
1 - Chance
2 - Mistakes
3 - Strategical choices


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