El Lun 09 Ene 2006 05:51, Nuage escribió: > What do you think is the next thing to do: > 1) Explicit congestion management. > 2) Obelisk > 3) Network rewrite > 4) Seed flag
What about adding sound events triggered when a building or unit is selected (different sounds depending on the state of the building or unit selected), when GUI elements are used, when units do something (harvesting, attacks, magic attacks, etc.), when buildings do something (defense tower shooting a stone, upgrades, destructions, etc.)? It would add some ambieance to the game... -- Herr Groucho ID Jabber: [EMAIL PROTECTED] Señal distintiva: LU5MJR - 144,550 MHz FM. Clave pública GPG: hkp://pks.lugmen.org.ar Fingerprint GPG: B7BD 0FC7 D9A2 66F3 4EFC 45EE 7DE2 3932 597B 6354 _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
