I've made a basic outline for a new AI system for Globulation 2. Its
simple, perhaps it will become my summer project if i don't become
bored of it half way through. Its detailed here:
http://globulation2.org/wiki/New_AI_System. The point of making such a
system is to encourage the development of new AI strategies quickly in
relation to Globulation 2, boosting the difficulty of the games rather
lame existing AI's.


_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to