Interesting :-)

There is still the problem of serialisation and synchronisation. The first can 
probably be solved by forcing script writer to add some load/save specific 
code and the later could be solved by running the AI on a single computer as 
a separate player. There is still a lot of problems nevertheless, such as on 
which computer to execute the AI script on reload, etc..

Steph

-- 
http://nct.ysagoon.com


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