On Wednesday 09 August 2006 11:30, Eli wrote: > Upgrading a level 1 turret into a level 1 turret? o_O > > why not simply be able to build the level 1 "air turret"?
Because by allowing the player to choose air or ground defense later, we add a non-linearity to the game. <troll>Non-linearities are what make Starcraft the best RTS ever.</troll> > Besides, I think there are enough things a glob2 player has to defend > himself against without having to build separately ground turrets AND > air turrets. Turrets consume quite enough building space as it is... If we make the player's life too easy, the player will get bored, and glob2 will become like glob1 : a screensaver. Perhaps this idea (the turret with two different upgrades) in itself is not good, but we really have to keep and add non-linearities in glob2. Steph _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
