>> I agree.  That is the reason that I only commited it to alpha22-rc
>> and not to MAIN.  So that our release becomes more stable, and the
>> bug will still be visible in the development branch.
>
> It does not become more stable. The problem is still there and another assert 
> will be triggered later in code execution producing several differents bugs 
> where there is only one in fact.


It still outputs the error message.
Leo said the immediate result is a wrong number of assigned workers.
So probably this will only effect the current game.
And this would otherwise been terminated.
Autosave will crash quickly, too.

-- 
Kai Antweiler


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