> When I discovered this bug, I remember repairing genuine level 1
> buildings, not building sites.  (This was after a battle in which
> several inns and hotels were damaged.)  So my big question is:  Why
> did the code think my _buildings_ were building _sites_?

The code does not, I do ; at least it was the case in the savegames of the 
Config assert bug report.

Steph

-- 
http://nct.ysagoon.com


_______________________________________________
glob2-devel mailing list
[EMAIL PROTECTED]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to