Stéphane Magnenat <[EMAIL PROTECTED]> writes:

>> To allow easy adjustment and maybe even allow the user to set fog of war
>> density in the settings, the png alpha should be [0 .. 1] and be scaled by
>> some alpha programmatically. I guess that is possible.
>
> Yes, this feature just has to be added to GAGCore::DrawableSurface and 
> GAGCore::Sprite.
>
> By the way, I just noticed someone has added lot of members to 
> DrawableSurface, presumably for text screen dump. This is bad, this code, 
> related to screen, should be in GAGCore::GraphicContext. There is tens of 
> thousands of GAGCore::DrawableSurface instantiated, so there is a loss of 
> memory there.

Could that explain the huge memory use increase in version 0.22?

This is bug 19601 (“gigantic memory usage increase to load maps in 0.8.22”):

  http://savannah.nongnu.org/bugs/index.php?19601

-- 
Joe


_______________________________________________
glob2-devel mailing list
[email protected]
http://lists.nongnu.org/mailman/listinfo/glob2-devel

Reply via email to