Stéphane Magnenat <[EMAIL PROTECTED]> writes: >> To allow easy adjustment and maybe even allow the user to set fog of war >> density in the settings, the png alpha should be [0 .. 1] and be scaled by >> some alpha programmatically. I guess that is possible. > > Yes, this feature just has to be added to GAGCore::DrawableSurface and > GAGCore::Sprite. > > By the way, I just noticed someone has added lot of members to > DrawableSurface, presumably for text screen dump. This is bad, this code, > related to screen, should be in GAGCore::GraphicContext. There is tens of > thousands of GAGCore::DrawableSurface instantiated, so there is a loss of > memory there.
Could that explain the huge memory use increase in version 0.22? This is bug 19601 (“gigantic memory usage increase to load maps in 0.8.22”): http://savannah.nongnu.org/bugs/index.php?19601 -- Joe _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
