hi
>There are good reasons why autosave files all have the same name.
No other game I play just uses Autosave. They always have the time or
map name or both. Globulation 2 cant afford to have one autosave!
Besides, lets just say for example we take the map name approach. There
is only like 13 maps. Whats 13 autosaves?? 50mb? :P Thats nothing. It
needs to be implemented to say you can load say "Autosave - Big Pond"
from a game yesterday, even if I just played a playground map! This
stays :P
as it happens that people leave after a crash it might occure that i play a game
vs. A that crashes and want to continue it after i played against B. now this is
an unsolvable situation for normal players (only via fs or via the editor).
better would be a folder autosavegame with all games stored with a name
"map_player1[_player2 ...]_date" with an option in the settings screen "delete
autosavegames older than days: n"
Leo Wandersleb
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