Leo Wandersleb <[EMAIL PROTECTED]> writes: > hi > >> >There are good reasons why autosave files all have the same name. >> >> No other game I play just uses Autosave. They always have the time >> or map name or both. Globulation 2 cant afford to have one autosave! >> Besides, lets just say for example we take the map name >> approach. There is only like 13 maps. Whats 13 autosaves?? 50mb? :P >> Thats nothing. It needs to be implemented to say you can load say >> "Autosave - Big Pond" from a game yesterday, even if I just played a >> playground map! This stays :P > > as it happens that people leave after a crash it might occure that i > play a game vs. A that crashes and want to continue it after i played > against B. now this is an unsolvable situation for normal players > (only via fs or via the editor). > > better would be a folder autosavegame with all games stored with a > name "map_player1[_player2 ...]_date" with an option in the settings > screen "delete autosavegames older than days: n"
Hi, Leo, So you volunteer to implement and thoroughly debug this? Sounds great! ☺ :-) ☺ :-) ☺ :-) ☺ :-) -- Joe _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
