"Kieran P" <[EMAIL PROTECTED]> writes:

> Hey everyone,
>
> In an attempt to get as many testers as possible, I've made another tarball
> which is available for download
>
> http://dl.sv.nongnu.org/releases/glob2/beta1-0.9.1-rc/0.9.1-20070801.tar.gz

Thanks for the new package.

I'm still getting these 3 crashes with the version in the .tar.gz file
mentioned above:

• Bug:  Any attempt to draw any areas (forbidden, clearing, guard)
  with any brush other than the smallest gets one of these 3 crashes
  (the line number depends on the type of area):

    glob2: src/Game.cpp:496: void Game::executeOrder(boost::shared_ptr<Order>, 
int): Assertion `false' failed.
    glob2: src/Game.cpp:591: void Game::executeOrder(boost::shared_ptr<Order>, 
int): Assertion `false' failed.
    glob2: src/Game.cpp:544: void Game::executeOrder(boost::shared_ptr<Order>, 
int): Assertion `false' failed.

• Bug:  I get this crash whenever pressing the key to reduce the
  number of requested workers for a building when the number had
  already been reduced to zero:

    glob2: src/Game.cpp:267: void Game::executeOrder(boost::shared_ptr<Order>, 
int): Assertion `omb->numberRequested <= 20' failed.

• Bug:  Whenever I quit a game, I get a crash with this message:

    glob2: libgag/include/StreamBackend.h:66: virtual void 
GAGCore::FileStreamBackend::write(const void*, size_t): Assertion `fp' failed.
    ORDER_PLAYER_QUIT_GAME

Were any of these thought to have been fixed?

-- 
Joe


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